Aeon of Sands – NPC creation process, updated
This summer I will still be sludging through the opponents creation, trying to get a sense of what misses yet, or is out of place, in the growing and roaring sea of game assets. Here below, a 3 minutes video in which I illustrate the creation process of a creature, from the puppet sketch to […]
Developer Diary: NPC creation and animation
Dear reader, If you just found about this blog, you might want to check out the website of our soon to be released game too: Aeon of Sands (AoS from now on). I actually got to almost complete an introduction post here, full of (arguably) interesting stuff on the reasons behind the whole design of AoS, but it got (not really) accidentally […]